Prophet Update!

If you have been following the comic for a while you know that I started it with the help of several of my friends.  They put together the avatar, we set up photo shoots and I did the rest.

That format works only when everyone’s schedules line up and they so very rarely do.  So for the past year I have been working on getting each of the characters onto an account that I control, so that I can take the photos whenever my weird ass schedule will let me.

Unfortunately, I can’t always copy the original avatar piece for piece.  Sometimes items aren’t for sale anymore, and sometimes I want to upgrade to mesh, which means I may have to do a whole overhaul because mesh clothing and pieces can vary wildly from the original look.

I’ve been lucky so far.

The latest project is a new avatar for the Prophet!2017.11.11_002.png


Here is the base SL Avatar that I started with.  I figured why not have something I could use?  I’m certain at some point I’ll need a zombie.  So let’s go zombie!

This is not, however, anywhere near what I need for our lovely Prophet.

Face first.  I will be using her heavily in the upcoming pages so I wanted to make sure she got a mesh body and face.  I’ll put the style card at the end, but I LOVE the Maitreya mesh body and CATWA has the best mesh heads I’ve found.  The hair and horns, iconic for our mystic, were luckily available.  I had to fudge the jewelry a little bit, hopefully it won’t be super noticeable.


I gave her some new makeup as the skin I wanted to use doesn’t have appliers for Maitreya.  So I went with a beautiful skin by ItGirls and I LOVE it.  The tattoos are from the Tribal Face Tattoos line by *CATY*


The clothing obviously is completely different than the original prophet.  But nobody wears the same clothing day in and day out, so I was less worried about that.  It’s a new chapter!  She has been cast out of the Court, surely that deserves a change of clothing.

That’s what I tell myself anyway.  *laughs*


The original Prophet had a lot of red in her skin, lots of warm tones.  This prophet has more cool tones, so I changed the beads and dream-catcher in her hair to reflect that.

She is so lovely!

2017.11.16 - Finished

Style Card:

Body: Maitreya Mesh Body – Lara V4.1

Head: CATWA HEAD – Magy

Ears: [][]Trap[][] Beastie Imp Ears

Skin: ItGirls – Lore Cafe

Horns: *~*Illusions*~* Dreamcatcher Rusa Antlers

Hair: [RA] Kayako Hair

Eyes: FATEeyes v3.0

Skirt: !Rebel Hope – Mesh Sarong

Top: .:.TM.:. FABRIC FASHION – Mona Crop Top



.Eldritch. Ancient Boglach Jewelry Set

[ Jamnation ] Mesh Wrist Bands

C&C – Brenda – Belly Chain

~Soedara~ BollyWood Face Black Glam

~Soedara~ Circlet of the Desert



Vedis’ Adventures Part 2

Vedis Seid sat silently in her room, brooding. There were small drawings of a palm sized black crystal scattered upon the dresser beside her, each one from a different angle, but each one of the same stone. The candle light seemed to caress the surfaces it touched, those strange pictures, the soft curve of her flesh. She sat upon the dresser crowded in by her own roughhewn sketches. Her ‘guards’ had checked in on her several times in the past few days, simply to make sure she hadn’t snuck out again, or found a way to break their master’s commands. Each time they returned to their post content she was still within their grasp. She sighs softly, awareness of her melancholy breaking through her repetitious thoughts, drawing her to the surface of this world again. She soft glide of leather breaks the silence as she slides down off the dresser, her heels clicking softly as they touch down once more upon the wooden floor. “Let’s see how far this chain extends, hmm?” she purrs, running her fingers over the sketches of black crystalline forms flickering in the depths of her emerald eyes. “If they do not wish to speak with me directly, I will have to force them to act.” what did she care? This wasn’t her city, let’s see how far she could raze it before they finally came to speak with her.

2017.11.10 - Lost in Thought.png

Vedis Seid steps into the hospital shivering slightly. It had been ages since the cold bothered her, and that thought brought a frown to her brow. She brushed it away as she brushed her hair back from her face. She quickly replaced it with a smile. It nearly touched her eyes, even still, there was something hard behind her gaze, a weight that would make all but the strongest uncomfortable. She approaches the desk, “Excuse me, is there a bathroom here?” she winces apologetically, “Sorry, I knew I should have gone before I left the house.” she continues to smile, the soft scent of honey floating towards the blond woman breaking the sterile smell of detergents and concern. Casting a quiet spell of its own. “It will just be a moment, if you could point it out to me?”

Vedis inclines her head at the receptionist and follows her directions to the left. The hospital was busy enough for a Friday night and she was hardly dressed to blend in. Still she was able to avoid most questions by simply mouthing, ‘bathroom’. Most people let her pass without a second word. Their attention quickly pulled away by other, more important duties. It took her several minutes to find it, but the morgue had a distinctive smell that she could smell from miles away. She pauses a moment, a single heartbeat where she flashed her awareness out around her, checking to make sure she wasn’t seen, and then slipped inside. She gathers the darkness around her like a shroud, surveying the room and it’s inhabitants, if it had any, from the lightest of ‘don’t look here’ spells.

Vedis cared not one wit for the camera in the corner, she was certainly hoping someone was watching. Seeing the room void of life she drops the glamour and steps into the room fully. She wasn’t looking for chemicals, or pills. She was looking for a moment of quiet. And the bodies upon the slabs. With a wicked grin she glides over to the cloth draped corpses, the gentle click of her heels the only sound in the strangely silent room. It was a rougher cloth, thick and heavy. She tests it between her fingers, then grips it and pulls it clear from the body, letting it fall from her hand to the floor. The body beneath lay lifeless and empty. She saunters closer, letting her fingers trail over the staples along the corpses’ stomach and chest, pausing at it’s head. She trails her fingers through it’s hair, her gaze searching it’s face, but for what? It was little more than empty flesh. Her fingers press against it’s chest, her eyes flaring with heat. She whispers across it’s cold lips, “Ophiocordyceps unilateralis” and smiles, placing a kiss upon it’s unyielding cheek. She straightens as it begins twitching, the flesh of the body rolling and bubbling as the fungus grows within it. The creature’s eyes snap open and it jerks upright. She takes a dancing step back as it lunges at her, its movements awkward and indelicate. Her gaze delighted as the corpse reaches hungrily for her. “Oooh, you naughty thing you.”

Needless to say, Vedis’ little escapades didn’t end well for her.  Hospital security was on high alert.  Apparently the mysterious Morningstar Security was more pervasive in this world than she had anticipated and they knew all about her.

Shame on them for interrupting all her fun!

2017.11.10 - Getting Caught is Half the Fun.png

She learned to take them seriously when two of their bullets actually did damage.  Demons don’t take damage from bullets, but they certainly wake up and take notice when those bullets have nitrogen cores and holy symbols writ upon their metal exterior.

But in the end, she got what she wanted, a conversation with Alec Damondred, an old… dare she even call him a friend?  He saved her from Morningstar Security, for a price.

A price she was none to happy to pay.

Their conversation raised new questions for our little demoness.  New concerns.

2017.11.11 - Nighttime Reveries

She promises to uphold the masquerade and to help their mutual friend, Isabella.  In return, she would be released from the bindings put upon her and allowed to go on her way.

It would take some time to accomplish her needed tasks, however, so until then she had to find a place to stay.

Vedis Seid smiled as she stepped out of the corner store. If she was going to be stuck in a city, this wasn’t the worst of cities to be stuck in. The fog slowly swirls in towards her feet as she plucks a cigarette from the box and tucks it between her crimson lips. Taking a moment to find the lighter she lets the mist curl, the city strangely quiet tonight. The lighter snaps loudly in the abandoned street and she inhales deeply. “This should be interesting.” she murmurs, letting the gentle curl of smoke join its brother fog. She makes her way down to the club, the only other place in this city she knew other than hotel and the hospital. Once there she pauses, suddenly uncertain. In a huff she turns and leans back against the wall, taking another deep inhale on her cigarette with a frown. What the fuck is she doing? She should know better than to help these people. It would only cause her more pain. She chuckles wryly, “But isn’t that the best part?”

2017.11.11 - Foggy night for Deep Thoughts

Vedis Seid watches the smoke as it curls lazily from her cigarette, the rosy glow of the cherry, as the heat ripples across the tobacco in undulating waves. She had given into these loathesome emotions several times on her trips. She wonders if it was worth it, these horrific memories. The knowledge of punishment yet to come. She could outrun it only so long. Alec had raised even more questions for her than answers, but she was used to playing the long game, so she knew she would get what she wanted eventually. She takes another deep drag and blows smoke rings out into the galy lit street. She couldn’t go back to the hotel, the hospital wasn’t useful for sleeping, so she looks up at the sign of the only place she had left. “Moloko.” the symbol one quite familiar to her. She smirked at the dragon that encircled it. Typical, they always have to make it complicated, didn’t they? She drops the cigarette to the cobblestones and crushes it out with the toe of her thigh high boots. “Fuck it.” she says, the smoke curling from between her lips. “Do what you know, eh?” and with that, she tugs open the door and steps inside.

2017.11.11 - She Sees You While Your Sleeping

Vedis Seid let her coat fall from her shoulders as she moved into the front room, she tosses it onto the couch and makes her way towards the mantle, an amused look settling upon her face. The room was black leather and lace, soft edges and hard lines. She couldn’t have done it better herself. Her mind floats back to a similar club, Fiendish Pleasures, it was called, and all the wonderful memories from that time. She knew she was here for a while, so why not enjoy her time while she waits? She was quite used to playing the waiting game, and she never let a deviation from plan ruin her good time. She would have to smuggle her things here, but that was the least of her worries. She would keep her head down, stay on the right side of the law, and in a few weeks she would be on her way. Fine. She can do that.

2017.11.11 - Ghosts of Memories Past

Pretty little Laylah, the current hostess of the club and Vedis’ new playmate,  just has to catch her up on the modern world.  Poor thing has her work cut out for her!

Vedis’ Adventures Part 1

I am still getting the opportunity to role play on Second Life.  Not even half as often as I used to, but it’s quite fun keeping up on Vedis and her insane life.  None of these role play sessions will end up in the comic, it has divulged from her story-line ages ago.  But I would love to share the photos I have taken in the course of this new story.


We last find our star crossed demoness wandering the multiverse after recovering the memories of her greatest sin.

Falling in love.

Afraid that the recovery of said memories would be her death sentence (again and for good this time) she had taken to walking the Path Between, which is a path that connects worlds and dimensions within the multiverse.  Her path has taken her to distant worlds and strange places.


She has learned to enjoy sushi at a quaint little shop she found on one world.  The locals were friendly enough when they thought her a fae.  She didn’t disabuse them of that notion.  Easier to blend in than be forced out because of her hellish nature.

Besides, she can only eat blood and raw meat, it was nice to finally be able to find a place where she could sit and pretend to be just like everyone else.


She caught sight of these two goofballs on another one of her wandering steps off the Path Between.  They made her laugh, and she even found a lovely lady to truly feast upon there.  So it made her top 10 places to return to when she has time.

Unfortunately, things went down hill from there.


The Path Between can take you anywhere, but you never get to chose the destination.  Vedis found herself in a large Asylum rather suddenly.  The Path Between rarely goes through buildings, but this building was created as a trap for lost souls.  She had no problem breaking that spell, but in doing so, she uncovered an even more troublesome trap.

Apparently, one of her old lovers, a fellow by the name of Alec, had become quite powerful in his own right.  He let his fellows know all about her, and commanded that they keep an eye out for her return.  She just happened to bump into one of those fellows, a man named Devlin.  Devlin used one of Alec’s magical stones to weaken her enough to trap her.

So she remains, a captive in Elk Point, weak, but determined to exact her vengeance.


She just has to shake the watchful eye of her many, many jailers.

And not fall into the beautiful traps that have been set for her.


Who am I kidding?  She’s screwed.



Poor little demon, what in the world are you going to do now?

Photo Gallery in Second Life

So I created a place for people to come and see my artwork in Second Life.  I plan on creating a virtual comic book and have it available to anyone who would like to read it.  This space also houses my photography studio, for times when I need a special background or no background.

It is nestled away on my sim, down the street from the apartment I put my private stuff into.  It is a small place but I really liked how it turned out!

This is the back room where the comic will be once I have it scripted.  It has comfy couches and some warm candles to brighten up the room.

Nostalgia in Second Life

A few days ago, I was thinking about how long I had been a part of the Second Life community.  It’s been a really long time!  Over 9 years!  That is a long time to be a part of any virtual community.

It also got me thinking about how far the graphics have come!  And that led naturally to the evolution of my Vedis Seid character.  Below you will find a picture from one of her very first builds.  This is not my first avatar, by far, but it is when Vedis became that black eyed beauty so many fell in love with.


2011?  Yeah, that was a while ago, for sure.  Layered clothing, and not much of it.  She had already become a part of the Legacies 1981 sim in Secondlife at this point and was starting a very small brothel there.  Legacies 1981 was a lovely little Victorian fantasy sim run by the amazingly innovative Trijin Bade.  (His LARPs HUD was one of the few HUDs in Secondlife I can actually tolerate.)

Her story really blossomed in this sim and it is, hands down, one of the favorite stories I have told in Secondlife.  She is one of the characters in the comic, though we will never know the fullness of her story there.

This character introduced me to some of the most wonderful of people, who helped shape my life in very real ways.  Because of the importance of that I felt like I couldn’t truly leave her behind.  So for the past few weeks I have been updating her, when I can.

Check out what she looks like now.


Oh, hello there.

Vedis has gotten an overhaul for sure!  Mesh body (SLink Hourglass), ears (*~*Illusions*~* Fairy Elf Ears) and clothing (*Just BECAUSE* Venom Gown) makes a big difference.  Those tentacles (Xoph’s Tentaculus Exoticus) are the same though I have changed the texture.  The eyes (FATEeyes) I have had for several years now, but not back as far as the first picture.  The horns are much more modest due to in character reasons.  Maybe someday I’ll write that story out.  If there is interest.

But the best part of her new look?


Her mesh head not only has facial expressions, but facial expressions that LOOK NORMAL.  I have been waiting YEARS for that.  The facial expressions with regular avatars are so limited it really made taking photos difficult if you were trying to express emotion with poses, rather than just fashion pictures.

Bento has added even greater benefit with the ability to curl fingers and have more realistic movement of tails and the like.  I haven’t found a tail replacement for her yet, and sadly the tail she is known for looks horrible against this build.  Even more than the tentacles they stick out like a sore thumb, so until I can find someone who can reproduce it with the Bento bones, I won’t use it.


Oh yeah, these photos look SO much better.  Don’t you think?

I’m sure she has more stories to tell, she never could stay dead.

Game Review: Hellblade Senua’s Sacrifice

For those of you who haven’t heard of this game, please take a moment to view the amazingly epic trailer above.

There is a lot of different reasons why I love this video game.  I’m going to make a list.

  1. It features a Pict as the main character and while it stretches the religion of the Norse, it doesn’t really break it.  The myths themselves are accurate and portrayed fairly well within the context of the game.  The Norse are the ‘bad guys’ in so much as they are the ones who caused the events that set off the story that you play in the game.  The Norse themselves are absent from the game itself.
  2. The graphics were stunning, but what made those graphics so amazing is that the game was actually acted.  The graphics are CGI, but the animations are motion captured and boy does it show.  This is one of the few games where it felt like the characters were actual people, and not something created to behave like people.  The eyes are what usually break that illusion and in this game, they eyes are nigh on perfect.
  3. This game explores mental illness.  The creators actually studied mental illness and had a group of people who actually experience mental illness who consulted on the gameplay and effects.  It explores it in a way that doesn’t pass judgement on those who suffer from these things, but as a way to show folks what these people deal with on a daily basis.  I have yet to find a game that addresses mental illness in a similar way.
  4. It is a shamanistic journey.  Outside of the mental illness aspects, this is a story of a woman going on a journey to save her loved one.  It hits several basic core aspects of shamanism and mysticism in varying different ways.  Combine that with the nordic mythology and it’s no wonder why this game is one of my favorites.
  5. The puzzles were fun and engaging.  Each area required you to think a little differently, yet still allowed you to utilize the skills you had gained in the previous areas.

There are no levels in this game, so you didn’t have to worry about skill trees or equipment.  You immersed yourself into this world and just enjoyed the ride.  It was fantastic.  I didn’t have to worry about character build, the story told you all you needed to know.

It’s not open world, so there is certainly a specific path you had to take, but the story it wove made up for the more ridged outline.  It couldn’t have told the story with the same depth and engagement without giving you a little nudge every now and then.

They added a mechanic where there was a possibility of losing your game saves if you died too much.  I died a LOT and never lost the saves, so I don’t know what that threshold was but it was more than should be needed for sure.

If there was one complaint I had about the game and that was the fighting mechanics.  Senua is slow, and the monsters are fast.  That is okay but it means that in order to beat the fighting scenes you spend most of your time doing two things, dodging the incoming hit, and then following through with a slash of your sword.  No matter what you are fighting, that is pretty much the totality of the combat mechanics.  There is also no way to change target focus until you are hit, or you just so happen to hit the monster on your way to your current target.  It’s not a game killer, but it’s certainly less than ideal.  Luckily the combat was balanced by the puzzles, so in the end the clunky combat didn’t take up the majority of the game.

10/10  I would HIGHLY recommend this game.

Once you have completed your play through make sure to check out the little trailer included with the game, it goes into more detail with how the game was made and the various consultants that they had to make sure it was as true to life as they could make it.  Just be certain to do it AFTER you finish the game as it contains spoilers.


Photoshoot done!


I finally got to get the photo-shoot for the next couple of comics done!  I should have enough pictures for three pages at least.

Most of the timing issues were my fault, as I am unusually busy right now, so I am thankful that the model was willing to work with me on that.

So now I am pulling out the good photos, organizing them and getting them edited into a usable comic page!

The next page is coming soon!

Hello from the Middle of Chaos!


I have some amazing things planned for the comic and I am actively working on them. However, I am caught within a month of insanity. Between work commitments and personal commitments I am trying to find time to even write blog posts.

The Talon is one of the few avatars that is still housed on someone else’s account so I am having to try and schedule photo shoots around their schedule. They are playing heavily in the upcoming storyline so I am trying to get as many photos as I can with each shoot. It’s a challenge to bring it all together!

I haven’t forgotten about the comic! Quite the contrary I am working hard on getting the next several pages questions up and ready to go. I even have some exclusives just for my beloved Patrons! Let me know if you would like another Facebook live session where I can answer all your comic related questions!

All of this is coming soon!

One Shot Role Play – First Contact

First Contact

When: Sunday, July 9th 2017

Where: Second Life

It has been over a thousand years since the Great Divide that split the continents and the creatures that lived upon them. The fae and humans have rebuilt their civilizations to the best of their ability on their long isolated landmasses.

Humans: Their numbers nearly decimated, it has been a struggle to regain the footing they lost during the downfall. Because of their relatively short life spans the fae have become subjects of myths and legends and most people have begun to focus on science to improve their life. The humans are now within the grip of an industrial revolution but they are beginning to realize their power sources are slowly killing them. Coal and oil has allowed them to build wild and strange machines but it is a dirty power source and the even the wealthiest people are beginning to suffer because of it’s slow creep of death and destruction across their lands.

Fae: Fae are long lived and powerful, though their memory is fickle. There are those who still remember human beings, though after a thousand years the details tend to blur. There are also many new fae who have never experienced the humans’ touch of mortality. They are a wary bunch, knowing there are creatures out there even more deadly than they are. They are creatures of magic so science has never taken root in their society. Why would they need it? Their magic does what ever they need it to do. If they cannot do the magic they need themselves, they certainly know of someone who can. Thus the Fae have tight knit networks of information. This is their true source of wealth. In a rigidly hierarchal society they can only move up in the ranks out of might or usefulness.

The Story: The humans need a better power source for the future of their survival so they begin to travel farther and farther from the ‘Civilized’ world. It isn’t until an intrepid group of Air Pirates are forced out into the vast expanse of the Great Waters as a last ditch effort to avoid certain doom that they discover the wondrous world of the fae, long thought lost. This is the story of the First Contact between human and fae after the 1000 year divide.


You have the choice of playing on the Fae side, or on the Human side.  I will mark the professions that are chosen as they come in.  First come first served.

Humans – Choose a profession:
Cabin Boy

Fae – Choose a power:

I will work with you to create your character before the game itself. Submit the form below and I will contact you directly.