When: Sunday, July 9th 2017
Where: Second Life
It has been over a thousand years since the Great Divide that split the continents and the creatures that lived upon them. The fae and humans have rebuilt their civilizations to the best of their ability on their long isolated landmasses.
Humans: Their numbers nearly decimated, it has been a struggle to regain the footing they lost during the downfall. Because of their relatively short life spans the fae have become subjects of myths and legends and most people have begun to focus on science to improve their life. The humans are now within the grip of an industrial revolution but they are beginning to realize their power sources are slowly killing them. Coal and oil has allowed them to build wild and strange machines but it is a dirty power source and the even the wealthiest people are beginning to suffer because of it’s slow creep of death and destruction across their lands.
Fae: Fae are long lived and powerful, though their memory is fickle. There are those who still remember human beings, though after a thousand years the details tend to blur. There are also many new fae who have never experienced the humans’ touch of mortality. They are a wary bunch, knowing there are creatures out there even more deadly than they are. They are creatures of magic so science has never taken root in their society. Why would they need it? Their magic does what ever they need it to do. If they cannot do the magic they need themselves, they certainly know of someone who can. Thus the Fae have tight knit networks of information. This is their true source of wealth. In a rigidly hierarchal society they can only move up in the ranks out of might or usefulness.
The Story: The humans need a better power source for the future of their survival so they begin to travel farther and farther from the ‘Civilized’ world. It isn’t until an intrepid group of Air Pirates are forced out into the vast expanse of the Great Waters as a last ditch effort to avoid certain doom that they discover the wondrous world of the fae, long thought lost. This is the story of the First Contact between human and fae after the 1000 year divide.
You have the choice of playing on the Fae side, or on the Human side. I will mark the professions that are chosen as they come in. First come first served.
Humans – Choose a profession:
Fae – Choose a power:
I will work with you to create your character before the game itself. Submit the form below and I will contact you directly.
Welcome to the first page of chapter 3! The crew is busy getting ready for their trip into town and it looks like they might have finally realized Elijah is missing!
Things are looking a bit rough here income wise. The future is uncertain, but you can help support this comic and keep it coming out on time every week by heading over to Patreon and donating. It is a once a month donation that will make all the difference!
We only have a little over $50 to go before the comic is self-supporting. We can do this! Be sure to share the comic with your friends and family. Let’s spread the word!
Some of the most fun, and time consuming, moments in the creation of this comic is the set up and photography sessions. I can spend several hours making sure the scene is just right so that I can get the photos I need.
Let me show you a bit of the work that goes into creating a comic page.
First, you have to have a world in which to set your stage. Recently I purchased half of a sim and have spent the last week or so building the world I need to have to fill all my needs. I am nowhere near done but Clio’s forest and the hovel that she lives in has been set up. While I am sure there will be some tweaking I won’t have to recreate it for each photography session.
Props and appearance of the avatar are also important. I have gone nearly all mesh in my build because it looks better in the photos. A few of my avatars are still not fully mesh, but many of the main ones are. The lines are smoother and they are more rounded. They also bend better, and while you still get some clipping, the clothing actually folds with the body rather than glides through the body like sculpted clothing did.
I should do a comparison between when I first started Second Life and the way it looks today. I’m sure many of you would get a kick out of it.
Poses and facial expressions can express more emotion than words can describe in many instances, and making sure that they are appropriate for each panel is key to making sure the reader gets the intent of that panel. I have several facial expression HUDs and mesh heads usually have some expressions built in too. I love the CATWA heads, their animators are great for photography because they allow you to animate the eyes and the lips separately or together. This makes things SO much easier for a perfectionist like me. This also usually takes the most time. Getting everyone set up and their faces emoting properly can take 15-30 minutes alone depending on the complexity of the scene and whether I’m using static poses or animations I have to wait to cycle.
Then with any good photography the lighting and angle of the shot will make or break all your hard work. Second Life has a lot of lighting options but usually I choose one that casts the right shadows and then edit the photos in Photoshop so that I can get the mood I want without having to flip through the several hundred lighting presets in the program itself.
I take a lot of photos each session, many of which will never be used, all searching for that perfect shot that I want to put into the comic. I love the feeling of “HA! Got it!” that you get when you know you have the one. It’s so rewarding!
You may have noticed that this is the first part of a number of posts. In the next post I’ll go over how I pick the perfect picture to use and some of what I do in Photoshop to make them a full fledged comic page.
Be seeing you!
This weekend was spent running around in the woods with 70+ other people, trying not to get eaten by zombies, or have raiders steal what little resources our ‘town’ has. It was great fun and I recommend it for everyone. Very therapeutic… and cold, frigid, in fact.
Now I have a dry cough. Good times. I even went over and above trying to stay healthy, washing my hands, not eating after people, the whole nine yards. I clearly need to start taking my vitamins again. Fair enough.
We have a short break in January to run a small 4 hour game at Midwinter Gaming Convention before we are back at it again in February with our season opener! I love running these games, but I think I will use the time between games as a bit of a break (as much as one can get a break from such things) to try and get caught up on house cleaning and get a nice buffer for the comic.
Second Life has just increased the prims on their sims and homesteads which is news worth jumping up and down for. Their sims are still amazingly expensive, but now at least I will be able to create the world I need without worrying overmuch about the prim limits. I know I’ll still hit those limits, I’ve got big dreams, but it’s still good news. Now to just get Patreon to the level that I can afford to buy/rent that sim.
I’ve gotten all the comics corrected, and now I am focused on uploading them. They should be done within the next week.
Thanks all for your support of the comic!
Be seeing you!
Oh Second Life, how I love you. Logged in today and it worked fine.
Yay! We can continue the story and I can start taking pictures again!
So AAAAAGEs ago I wrote a short novella about these two characters. It holds a few spoilers for this comic in it. I’m debating taking it down so as not to spoil the comic. But it’s been out on the internet for years. I doubt I could hide it from someone who *really* wanted to read it.
I’m still trying to make up my mind on it.
The beauty from the chapter cover! Ooooh, who is this lovely dancer?